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Text File  |  2002-12-02  |  4KB  |  81 lines

  1. #Breakin' Battle Config File
  2.  
  3. [General]
  4. #frames per second
  5. FramesPerSecond 25
  6.  
  7. #start position (left top)
  8. P1StartPos 150 400
  9. P2StartPos 675 400
  10.  
  11. #Length of each turn (in milliseconds)
  12. TurnLength 30000
  13.  
  14. #Maximum number of turns (rounds * 2)
  15. MaxTurns 6
  16.  
  17. [Levels]
  18. #Name                Number        Background            CrowdDifficulty        Song                Tempo
  19. ParkingStructure        1        ParkingStructure.bmp        .75            breakin_battle.wav        115
  20. Gymnasium            2        Gymnasium.bmp            .75            broken_beats.wav        135
  21.  
  22. [Moves]
  23. #Name        Frames    BeatLength    EntryPose    ExitPose    OffsetX    OffsetY    Movement    Transition    Loopable    StaminaDrain    CrowdAppreciation    PointValue    KeyCombination
  24. Idle        15    1        i        i        -8    -6    0        0        0        -1            -.05        0            none
  25. Fall        43    3.5        c        i        62    -10    0        0        0        10            -1        0            none
  26. W2itrans    9    .5        W        i        0    0    0        1        0        0            0        0            none
  27. i2Win        12    1        i        G        -7    -31    0        1        0        0            0        0            none
  28. Win        1    1        G        G        9    -30    0        0        0        0            0        0            none
  29. WalkOut        1    .5        O        O        0    0    200        0        0        0            0        0            none
  30. WalkBack    1    .5        B        B        0    0    -200        0        0        0            0        0            none
  31. Wait        1    1        W        W        -7    -12    0        0        0        -1            0        0            none
  32. Toprock        50    4        i        i        -10    -6    0        0        0        3            2        50            up space
  33. PopNLock    27    2        i        i        0    0    0        0        0        3            2        50            left space
  34. Downrock    43    3        c        c        23    2    0        0        0        4            2        75            down space
  35. Freeze        56    4.5        r        c        60    3    0        0        0        4            2        75            right space
  36. Backspin    20    1.5        r        r        41    44    0        0        1        5            3        100            down left space
  37. Flare2c        8    .75        f        c        42    13    0        1        0        0            0        0            none
  38. Flare        18    1        f        f        16    22    0        0        1        7            5        175            left up right space
  39. c2Flare        8    .75        c        f        2    15    0        1        0        0            0        0            none
  40. Windmill2r    6    .5        w        r        0    0    0        1        0        0            0        0            none
  41. Windmill    13    1        w        w        0    0    0        0        1        6            4        125            down up space
  42. r2Windmill    7    .5        r        w        0    0    0        1        0        0            0        0            none
  43. r2Handspin    7    .5        r        H        0    0    0        1        0        0            0        0            none
  44. Handspin    10    1        H        H        37    -38    0        0        1        7            5        175            down right space
  45. Handspin2r    8    .5        H        r        66    -36    0        1        0        0            0        0            none
  46. Headspin2r    5    .5        h        r        29    27    0        1        0        0            0        0            none
  47. Headspin    10    1        h        h        -14    19    0        0        1        8            6        200            down up down space
  48. r2Headspin    10    1        r        h        0    0    0        1        0        0            0        0            none
  49. i2ctrans    17    1        i        c        15    -17    0        1        0        0            0        0            none
  50. c2rtrans    11    .5        c        r        30    38    0        1        0        0            0        0            none
  51. c2itrans    10    .5        c        i        26    0    0        1        0        0            0        0            none
  52. r2ctrans    8    .5        r        c        0    0    0        1        0        0            0        0            none
  53.  
  54. [Characters]
  55. #Name        StaminaStep    CrowdStep    Moves
  56. Fred        1        1        Idle Fall WalkBack WalkOut Wait Win i2Win W2itrans r2Handspin Handspin2r r2Headspin Headspin2r i2ctrans c2rtrans r2ctrans c2itrans c2Flare Flare2c Windmill2r r2Windmill Flare Headspin Handspin Windmill Backspin Freeze PopNLock Toprock Downrock
  57. Tommy        1        1        Idle Fall WalkBack WalkOut Wait Win i2Win W2itrans r2Handspin Handspin2r r2Headspin Headspin2r i2ctrans c2rtrans r2ctrans c2itrans c2Flare Flare2c Windmill2r r2Windmill Flare Headspin Handspin Windmill Backspin Freeze PopNLock Toprock Downrock
  58.  
  59.  
  60. [HUD]
  61. HUDPosition 211 0
  62. HUDFrames 6
  63. HUDSliderPositions 10
  64.  
  65. HUDLeftDiscOffset 16 6
  66. HUDLeftSliderOffset 122 28
  67.  
  68. HUDRightDiscOffset 240 6
  69. HUDRightSliderOffset 350 29
  70.  
  71. HUDBeatLightOffset 152 2
  72.  
  73. [SOUND]
  74. MenuSong scratch_masta.wav
  75. Announcer Announcer_Welcome.wav Announcer_Player.wav Announcer_Level.wav Announcer_Ready.wav Announcer_Chance.wav Announcer_Dance.wav Announcer_Onewin.wav Announcer_Twowin.wav Announcer_Tie.wav
  76. SmallCombo Combo_Small1.wav Combo_Small2.wav
  77. MediumCombo Combo_Medium1.wav Combo_Medium2.wav
  78. BigCombo Combo_Big1.wav Combo_Big2.wav
  79. P1Stamina P1_Stamina1.wav P1_Stamina2.wav
  80. P2Stamina P2_Stamina1.wav P2_Stamina2.wav
  81. Fall Fall_Fall1.wav Fall_Fall2.wav